User-Centered Methods
In recent years, technology design has shifted from usability to broadly consider the human experience. Using mixed methods, we use a research-through-design approach that is contextual and iterative. This allows us to consider “wicked” problems, difficult real-world research questions in real world contexts, often with unclear or conflicting agendas and messy solutions.
We have worked in a variety of contexts, from designing theme park experiences at Disney Research, to making social VR experiences for cultural heritage, and supporting military and defense language needs for the United States government.
Although every approach is slightly different, our design process consists of first gathering user and context requirements, then prototyping and testing design solutions in an iterative process.


Research
Design
In-Depth Interviews
Focus Groups
Surveys & Questionnaires
Contextual Inquiry
Heuristic Evaluation
Context Mapping
A/B Testing
Usability Studies

Bodystorming
Cooperative Inquiry
Affinity Maps
User Personas
Scenarios/Use Cases
Storyboarding
Paper Prototypes
Design Sketches
Wireframes
Arduino
Analysis
Grounded Theory
Thematic Analysis
Hermeneutic Content Analysis
Multiple Regression Analysis (MRA)
Social Network Analysis